![]() In fact, they often sit side by side, at least playing Jump Force in handheld mode. For every moment that looks amazing, you’ll find just as many scenes that look absolutely awful. ![]() First, the flashy visuals aren’t a constant throughout the game. There are two problems with that, though. Add in some fairly flashy visuals, and you could see why someone like me might find it appealing. After all, it’s a brawler/fighting game that doesn’t rely on skill to the same extent that most other fighting games do: you run around a medium-sized arena punching and kicking your enemies, and you unleash special attacks without having to memorize any complicated combos. Given that my approach to fighting games tends towards the style of mindless button mashing, you’d think that Jump Force would be right up my alley.
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